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Swap

The Water element ability. Exchange positions between your active card and a target card.

Swap

Water Element

Only Water cards can carry Swap arrows. See Elements for the full element overview.

How it Works

When you trigger a Swap ability arrow, your active card and the target card exchange grid positions. After the swap, your active card is in the target's old position, and the target is in your card's old position.

The active card does not reactivate as a result of performing a Swap — the swap movement itself does not count as a reactivation trigger for your card. The moved target card may reactivate in its new position.

Swap exchanges positions. The active card does not reactivate via swap. The moved card may.
Swap exchanges positions. The active card does not reactivate via swap. The moved card may.

Rules

  • Your active card and the target card exchange grid positions simultaneously.
  • The active card does not reactivate as a result of this Swap. Other effects that would normally trigger reactivation may still apply — see Activation & Reactivation.
  • The card moved into its new position may trigger reactivation based on its new position and orientation.
  • Swap works on covered cards (both standard covered and Growth-placed).
  • Swap cannot target Block cards.
  • You can Swap with your own monsters or covered cards (for repositioning).
  • If your active card has multiple Swap arrows, you may use each independently during your ability phases. There is no limit on how many Swaps you can perform in a turn.
  • Swap works when either card is in the out zone — you can swap a main zone card with an out zone card in either direction.

Interactions

Reactivation asymmetry

The no-reactivation-via-swap rule applies only to your active Water card as a result of performing the Swap. The card it swapped with can reactivate freely. If you swap an opponent's card into a position where it faces conflicts with your other cards, it can reactivate and trigger those conflicts against you.

Out zone

Swapping your active card into the out zone sends it to a position where it cannot initiate conflicts. The displaced card enters the main zone and may reactivate.